03 / Movement for Unreal Engine
AeroWeave.
From the ground.
Into the open.
A movement framework in development for Unreal Engine 5.8. Grounded movement, momentum-aware takeoff, controlled flight, and the return to earth.
In development
A continuous line of movement
Leave the ground.
Keep the momentum.
01 / Ground
Begin here.
Grounded movement gives the journey its starting point.
02 / Flight
Find the space.
Momentum-aware takeoff leads into controlled movement in three dimensions.
03 / Landing
Come back down.
Landing connects flight to grounded movement again.
Where it stands
Still finding
its feel.
The movement systems are implemented and development continues. Hands-on playtesting and acceptance work remain before a stable release.
No public release is available from this page.
The people and principles behind the work
