03 / Movement for Unreal Engine

AeroWeave.

From the ground.
Into the open.

A movement framework in development for Unreal Engine 5.8. Grounded movement, momentum-aware takeoff, controlled flight, and the return to earth.

In development

A continuous line of movement

Leave the ground.
Keep the momentum.

01 / Ground

Begin here.

Grounded movement gives the journey its starting point.

02 / Flight

Find the space.

Momentum-aware takeoff leads into controlled movement in three dimensions.

03 / Landing

Come back down.

Landing connects flight to grounded movement again.

Where it stands

Still finding
its feel.

The movement systems are implemented and development continues. Hands-on playtesting and acceptance work remain before a stable release.

No public release is available from this page.

The people and principles behind the work